Beth Altringer Eagle
At the exhibit: four people talking and laughing behind a table of student projects, with the orange Forme sculpture in the foreground and posters for the Kindred and Sense projects beside laptops

Designing with Emerging Technologies

ENGS 15.16 · Dartmouth · 2026

Role · Co-instructor

This course teaches students to make things with AI: images, video, sound, 3D objects, and software. The harder skill is deciding, at each step of a project, whether to use AI or to do it yourself, and being able to explain that decision and change it when the evidence changes.

Students keep a record as they work. For every use of an AI tool in a project they note what they asked for, what they expected, what happened, and whether they kept it. One short reading a week, some of them more than a century old, gives them a distinction to explain their own record with.

There are two team projects. The first is a time capsule for 2056: a physical gift, built with AI image and 3D tools and finished by hand, for a future in which some human skill or experience has become rare. The gifts were shown at Dartmouth’s AI@70 celebration, whose theme was “What must remain human?” The second is a product designed to bring people together.

Below is Forme, one team’s gift: a tool for shaping form by hand, made for a designer in 2056 who has never made anything with her hands. Its line is “Think with your hands.”

Forme: an orange hand-shaped sculpture standing on an aluminium plinth engraved FORMEA rough white form resting on the Forme plinthClose view of the plinth’s corner, engraved FORMEThe team’s image of four stages on the plinth: unformed, half formed, fully formed in clay, final sculptureThe team’s title image: FORME, moving the friction out of the software and back into the material

Forme by a student team in ENGS 15.16, Fall 2026. Exhibit photograph by Sophia Scull ’25. Object photographs by Nick Tamas.